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PerfectPaint.cd
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Text File
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2002-10-28
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20KB
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1,668 lines
; This Catalog Descriptor file (".cd")
; Has been written using
; ReCatIt Pro V1.00 (07.11.98) - By Fabio Rotondo.
;
MSG_NEW (//)
New
;
MSG_LOAD (1//)
Load
;
MSG_SAVE (2//)
Save
;
MSG_TURBOPRINT (3//)
TurboPrint
;
MSG_SAVERENDERED (4//)
Save Rendered
;
MSG_EFFECTS (5//)
Effects
;
MSG_PREFS (6//)
Prefs
;
MSG_MISC (7//)
Misc
;
MSG_INFO (8//)
Info
;
MSG_ABOUT (9//)
About
;
MSG_QUIT (10//)
Quit
;
MSG_FLIPX (11//)
Flip X
;
MSG_FLIPY (12//)
Flip Y
;
MSG_ROTATE90 (13//)
Rotate 90
;
MSG_PICTURESIZE (14//)
Picture Size
;
MSG_COPYSPARETOMAINPICTURE (15//)
Copy Spare to Main Picture
;
MSG_COPYMAINPICTURETOSPARE (16//)
Copy Main Picture to Spare
;
MSG_SWAPMAINPICTUREANDSPARE (17//)
Swap Main Picture and Spare
;
MSG_COPYSTENCILTOSPARE (18//)
Copy Stencil to Spare
;
MSG_COPYSPARETOSTENCIL (19//)
Copy Spare to Stencil
;
MSG_LOADBRUSH (20//)
Load Brush
;
MSG_SAVEBRUSH (21//)
Save Brush
;
MSG_FREE (22//)
Free
;
MSG_RESTORE (23//)
Restore
;
MSG_MODE (24//)
Mode
;
MSG_FASTROTATION (25//)
Fast Rotation
;
MSG_SIZE (26//)
Size
;
MSG_EFFECT (27//)
Effect
;
MSG_SMALL (28//)
Small
;
MSG_PORTRAIT (29//)
Portrait
;
MSG_LANDSCAPE (30//)
Landscape
;
MSG_BIG (31//)
Big
;
MSG_LOADSTENCIL (32//)
Load Stencil
;
MSG_SAVESTENCIL (33//)
Save Stencil
;
MSG_EDITSTENCIL (34//)
Edit Stencil
;
MSG_SMOOTHBORDER (35//)
Smooth Border
;
MSG_INVERTSTENCIL (36//)
Invert Stencil
;
MSG_ADDSHADOW (37//)
Add Shadow
;
MSG_COMPOSEREQUESTER (38//)
Compose Requester
;
MSG_COLOR (39//)
Color
;
MSG_WRAP (40//)
Wrap
;
MSG_DISTORT (41//)
Distort
;
MSG_PIXELATE (42//)
Pixelate
;
MSG_OTHER (43//)
Other
;
MSG_MAKETEXT (44//)
Make Text
;
MSG_CONVERTTEXTTOBRUSH (45//)
Convert Text to Brush
;
MSG_LOADANIMATION (46//)
Load Animation
;
MSG_SAVEANIMATION (47//)
Save Animation
;
MSG_FRAMES (48//)
Frames
;
MSG_CONTROL (49//)
Control
;
MSG_PALETTE (50//)
Palette
;
MSG_CONVERTTO (51//)
Convert to
;
MSG_USEBRUSHPALETTE (52//)
Use brush palette
;
MSG_REMAPBRUSH (53//)
Remap Brush
;
MSG_DITHERINGOPTIONS (54//)
Dithering options
;
MSG_CONVERTTORGB (55//)
Convert to RGB
;
MSG_CONVERTTOCMAP (56//)
Convert to CMAP
;
MSG_LOADSCRIPT (57//)
Load Script
;
MSG_AREXXSHELL (58//)
Arexx Shell
;
MSG_EDITUSERMENU (59//)
Edit User Menu
;
MSG_PICTURE (60//)
Picture
;
MSG_RAW (61//)
Raw
;
MSG_SCULPTRGB (62//)
Sculpt RGB
;
MSG_SCULPTGREY (63//)
Sculpt Grey
;
MSG_SCULPT (64//)
Sculpt
;
MSG_PPM (65//)
PPM
;
MSG_GIF (66//)
Gif
;
MSG_CLONEPICTURE (67//)
Clone Picture
;
MSG_PAGESIZE (68//)
Page Size
;
MSG_CROP (69//)
Crop
;
MSG_ROTATION90 (70//)
Rotation 90
;
MSG_SCROLL (71//)
Scroll
;
MSG_POLARCOORDINATES (72//)
Polar Coordinates
;
MSG_PATHS (73//)
Paths
;
MSG_ICONS (74//)
Icons
;
MSG_BACKGROUNDS (75//)
Backgrounds
;
MSG_UNDO_REDO (76//)
Undo/Redo
;
MSG_CURSORS (77//)
Cursors
;
MSG_ANIMATION (78//)
Animation
;
MSG_PICTURES (79//)
Pictures
;
MSG_TRANSFERANIM (80//)
TransferAnim
;
MSG_RENDEREDANIMATION (81//)
Rendered Animation
;
MSG_RENDEREDPICTURES (82//)
Rendered Pictures
;
MSG_GIFANIMATION (83//)
Gif Animation
;
MSG_QUICKTIMEMOVIE (84//)
Quicktime movie
;
MSG_CREATE (85//)
Create...
;
MSG_ADD (86//)
Add
;
MSG_COPY (87//)
Copy
;
MSG_DELETE (88//)
Delete
;
MSG_FRAMERATE (89//)
Frame Rate
;
MSG_WITHOUTMASK (90//)
Without Mask
;
MSG_WITHMASK (91//)
With Mask
;
MSG_DEEP (92//)
Deep
;
MSG_RENDERED (93//)
Rendered
;
MSG_MATTE (94//)
Matte
;
MSG_COLOUR (95//)
Colour
;
MSG_REPLACE (96//)
Replace
;
MSG_CHANGETRANSPARENCY (97//)
Change Transparency
;
MSG_ADDTRANSPARENCY (98//)
Add Transparency
;
MSG_REMOVETRANSPARENCY (99//)
Remove Transparency
;
MSG_INVERTMASK (100//)
Invert Mask
;
MSG_FIXBRUSH (101//)
Fix Brush
;
MSG_DENSITYMAPPING (102//)
Density Mapping
;
MSG_OPACITY (103//)
Opacity
;
MSG_RESETTRANSPARENCY (104//)
Reset Transparency
;
MSG_EDIT (105//)
Edit
;
MSG_FIX (106//)
Fix
;
MSG_GREY (107//)
Grey
;
MSG_ANTIQUE (108//)
Antique
;
MSG_NEGATIVE (109//)
Negative
;
MSG_COLORCORRECTION (110//)
Color Correction
;
MSG_GAMMACORRECTION (111//)
Gamma Correction
;
MSG_ADJUSTLEVELS (112//)
Adjust Levels
;
MSG_AUTOLEVELS (113//)
Auto Levels
;
MSG_SCROLLRGB (114//)
Scroll RGB
;
MSG_SWAPRGB (115//)
Swap RGB
;
MSG_PREVIOUS (116//)
Previous
;
MSG_NEXT (117//)
Next
;
MSG_CONTROLWINDOW (118//)
Control Window
;
MSG_PLAY (119//)
Play
;
MSG_PING_PONG (120//)
Ping-Pong
;
MSG_HALVE (121//)
Halve
;
MSG_HALVEX (122//)
Halve X
;
MSG_HALVEY (123//)
Halve Y
;
MSG_DOUBLE (124//)
Double
;
MSG_DOUBLEX (125//)
Double X
;
MSG_DOUBLEY (126//)
Double Y
;
MSG_FREE000 (127//)
Free
;
MSG_COORDS (128//)
Coords
;
MSG_BRIDGE (129//)
Bridge
;
MSG_FLUSHMEMORY (130//)
Flush memory
;
MSG_MAKE_REDOOBJECT (131//)
Make/Redo Object
;
MSG_SHADE (132//)
Shade
;
MSG_LIGHT (133//)
Light
;
MSG_TRANSLUCENCY (134//)
Translucency
;
MSG_INVERSECOLOR (135//)
Inverse Color
;
MSG_THRESHOLD (136//)
Threshold
;
MSG_AIRBRUSH (137//)
AirBrush
;
MSG_SPRAY (138//)
Spray
;
MSG_COLORIZE (139//)
Colorize
;
MSG_BRUSH (140//)
Brush
;
MSG_SPAREPAGE (141//)
Spare Page
;
MSG_CLOUD (142//)
Cloud
;
MSG_GRADIENT (143//)
Gradient
;
MSG_STARFIELD (144//)
Starfield
;
MSG_LIQUID (145//)
Liquid
;
MSG_INNERBEVEL (146//)
InnerBevel
;
MSG_DISPLACE (147//)
Displace
;
MSG_FISHEYELENS (148//)
Fish eye lens
;
MSG_RIPPLE (149//)
Ripple
;
MSG_SIN (150//)
Sin
;
MSG_STRAW (151//)
Straw
;
MSG_TWIRL (152//)
Twirl
;
MSG_WAVE (153//)
Wave
;
MSG_BEVELMOSAIC (154//)
Bevel Mosaic
;
MSG_POINTCELLULAR (155//)
Point Cellular
;
MSG_MOSAIC (156//)
Mosaic
;
MSG_BRUSHMOSAIC (157//)
Brush Mosaic
;
MSG_RAINBOWMOSAIC (158//)
Rainbow Mosaic
;
MSG_GRAIN (159//)
Grain
;
MSG_SHINE (160//)
Shine
;
MSG_CONVOLUTIONS (161//)
Convolutions
;
MSG_BUMPMAPPING (162//)
Bump Mapping
;
MSG_GAUSSIANBLUR (163//)
Gaussian Blur
;
MSG_LINEART (164//)
Line Art
;
MSG_MINIMUM (165//)
Minimum
;
MSG_MAXIMUM (166//)
Maximum
;
MSG_MEDIAN (167//)
Median
;
MSG_CLONEANIM (168//)
Clone Anim
;
MSG_JOINANIM (169//)
Join Anim
;
MSG_INVANIM (170//)
Inv Anim
;
MSG_MAKEPING_PONG (171//)
Make Ping-Pong
;
MSG_FADETO (172//)
Fade to
;
MSG_SLIMANIM (173//)
Slim Anim
;
MSG_MOVIEFACTORY (174//)
Movie Factory
;
MSG_DISSOLVE (175//)
Dissolve
;
MSG_MOTIONBLUR (176//)
Motion Blur
;
MSG_GHOSTFRAME (177//)
Ghost Frame
;
MSG_SHAKER (178//)
Shaker
;
MSG_CURRENTBRUSH (179//)
Current Brush
;
MSG_ALLBRUSHES (180//)
All Brushes
;
MSG_CIRCLE (181//)
Circle
;
MSG_FILLEDCIRCLE (182//)
Filled Circle
;
MSG_AREXXCIRCLE (183//)
Arexx Circle
;
MSG_BOX (184//)
Box
;
MSG_FILLEDBOX (185//)
Filled Box
;
MSG_AREXXBOX (186//)
Arexx Box
;
MSG_SQUARE (187//)
Square
;
MSG_FILLEDSQUARE (188//)
Filled Square
;
MSG_LINE (189//)
Line
;
MSG_AREXXLINE (190//)
Arexx Line
;
MSG_CURVE (191//)
Curve
;
MSG_FILLEDCURVE (192//)
Filled Curve
;
MSG_AREXXCURVE (193//)
Arexx Curve
;
MSG_FREEHAND (194//)
Freehand
;
MSG_LINKEDFREEHAND (195//)
Linked Freehand
;
MSG_FILLEDFREEHAND (196//)
Filled Freehand
;
MSG_AREXXPOINT (197//)
Arexx Point
;
MSG_ELLIPSE (198//)
Ellipse
;
MSG_FILLEDELLIPSE (199//)
Filled Ellipse
;
MSG_AREXXELLIPSE (200//)
Arexx Ellipse
;
MSG_ROTATEDELLIPSE (201//)
Rotated Ellipse
;
MSG_FILLEDROTATEDELLIPSE (202//)
Filled Rotated Ellipse
;
MSG_POLYGON (203//)
Polygon
;
MSG_FILLEDPOLYGON (204//)
Filled Polygon
;
MSG_BEZIERCURVE (205//)
Bezier Curve
;
MSG_FILLEDBEZIER (206//)
Filled Bezier
;
MSG_TRIANGLE (207//)
Triangle
;
MSG_FILLEDTRIANGLE (208//)
Filled Triangle
;
MSG_WARP (209//)
Warp
;
MSG_GRABALPHA_CHANNEL (210//)
Grab Alpha-channel
;
MSG_GRABRGB (211//)
Grab RGB
;
MSG_RAYTRACER (212//)
Raytracer
;
MSG_RUBBERSTAMP (213//)
Rubber stamp
;
MSG_RUBBERSTAMPWITHSPARE (214//)
Rubber stamp with Spare
;
MSG_FINGER (215//)
Finger
;
MSG_BURN_DODGE (216//)
Burn/Dodge
;
MSG_SATURATE_DESATURATE (217//)
Saturate/Desaturate
;
MSG_PAINT (218//)
Paint
;
MSG_BILINEARINTERPOLATION (219//)
Bilinear Interpolation
;
MSG_BICUBICINTERPOLATION (220//)
Bicubic Interpolation
;
MSG_FLOODFILL (221//)
Floodfill
;
MSG_FLOODFILLWITHTOLERANCE (222//)
Floodfill with Tolerance
;
MSG_NOTENOUGHMEMORY (223//)
Not enough memory !!!
;
MSG_UNABLETOOPENTHEXPKMASTERLIBRARYV300 (224//)
Unable to open the XPKMaster.library V3.00+
;
MSG_CANTCREATEFILE (225//)
Can't create File.
;
MSG_SAVING24BITSANIMATION (226//)
Saving 24Bits animation.
;
MSG_NOBRUSH (227//)
No Brush !!!
;
MSG_SCALINGBRUSH (228//)
Scaling brush ...
;
MSG_MAKEAPICTUREFIRST (229//)
Make a Picture first.
;
MSG_CURRENTBUFFER_WILLBEERASED (230//)
Current Buffer|will be erased.
;
MSG_MAKINGANIMATION (231//)
Making Animation.
;
MSG_PLEASEWAIT (232//)
Please Wait ...
;
MSG_ERRORWHILESAVING (233//)
Error while saving...
;
MSG_EXISTS_REPLACEIT (234//)
exists.|Replace it ?
;
MSG_MAKEANANIMATIONFIRST (235//)
Make an Animation first.
;
MSG_SELECTASCRIPT (236//)
Select a script
;
MSG_ONLYFOR24BITSBUFFER (237//)
Only for 24Bits buffer.
;
MSG_CANTOPENWINDOW (238//)
Can't open window !!!
;
MSG_YOUNEEDABRUSH (239//)
You need a brush.
;
MSG_ERRORWHILELOADING (240//)
Error while loading ...
;
MSG_NOTAVALIDANIMATIONFILE (241//)
Not a valid animation File!
;
MSG_NOPICTURE (242//)
No Picture !!!
;
MSG_DECODINGPICTURE (243//)
Decoding Picture
;
MSG_LOADINGHAMPICTURE (244//)
Loading HAM Picture
;
MSG_CONVERTHAMTO24BITS (245//)
Convert HAM To 24bits
;
MSG_LOADINGJPEGPICTURE (246//)
Loading JPEG Picture
;
MSG_LOADINGILBMPICTURE (247//)
Loading ILBM Picture
;
MSG_LOADINGPPMPICTURE (248//)
Loading PPM Picture
;
MSG_DECODINGBRUSH (249//)
Decoding Brush
;
MSG_LOADINGHAMBRUSH (250//)
Loading HAM Brush
;
MSG_LOADINGJPEGBRUSH (251//)
Loading JPEG Brush
;
MSG_LOADINGILBMBRUSH (252//)
Loading ILBM Brush
;
MSG_LOADINGPPMBRUSH (253//)
Loading PPM Brush
;
MSG_COLORREDUCTION (254//)
Color reduction ...
;
MSG_CANTCONVERTBRUSH (255//)
Can't convert brush.
;
MSG_CANTDELETECURRENT_BRUSHHERE (256//)
Can't delete current|brush here.
;
MSG_DELETEBRUSH (257//)
Delete Brush
;
MSG_DOYOUREALLYWANT_TOQUIT_PERFECTPAINT (258//)
Do you really want|to quit|PerfectPaint ?
;
MSG_ZOOM (259//)
Zoom
;
MSG_LOADINGPALETTE (260//)
Loading Palette.
;
MSG_MAKINGTEXT (261//)
Making text.
;
MSG_YOURMASKISEMPTY (262//)
Your Mask is empty.
;
MSG_MAKEATEXTFIRST (263//)
Make a text first.
;
MSG_CANTSCALE_SPAREPICTURE (264//)
Can't scale|Spare Picture !!!
;
MSG_BRUSHFIXED (265//)
Brush fixed.
;
MSG_SAVINGPALETTE (266//)
Saving Palette.
;
MSG_REMAPPINGBRUSH (267//)
Remapping Brush.
;
MSG_CANTREMAPBRUSH (268//)
Can't remap Brush
;
MSG_PALETTEFIXED (269//)
Palette fixed.
;
MSG_APPICON (270//)
AppIcon
;
MSG_LOADFILEAS (271//)
Load file as
;
MSG_CANCEL (272//)
Cancel
;
MSG_OK (273//)
Ok
;
MSG_CANTCLOSEMYSCREEN (274//)
Can't close my screen.
;
MSG_PLEASECLOSEALLVISITORWINDOWS (275//)
Please close all visitor windows.
;
MSG_ERROR (276//)
Error
;
MSG_CANTOPENPORT (277//)
Can't open port.
;
MSG_DROPFILESHERE (278//)
Drop Files Here
;
MSG_CANTOPENSCREEN (279//)
Can't open screen.
;
MSG_UNNAMED (280//)
Unnamed
;
MSG_LINEAR (281//)
Linear
;
MSG_EMPTY (282//)
Empty
;
MSG_OPTIMIZE (283//)
Optimize
;
MSG_DRAWTEXT (284//)
Draw text
;
MSG_HISTOGRAM (285//)
Histogram
;
MSG_FRAME (286//)
Frame
;
MSG_RENDERING (287//)
Rendering
;
MSG_PRECISE (288//)
Precise
;
MSG_BGCLR (289//)
Bg Clr
;
MSG_CONTINUOUS (290//)
Continuous
;
MSG_PATTERN (291//)
Pattern
;
MSG_PRESET (292//)
Preset
;
MSG_METHOD (293//)
Method
;
MSG_SELECTMETHOD (294//)
Select Method
;
MSG_SELECTCOMPRESSION (295//)
Select Compression
;
MSG_NOVICEJUSTCLICKOK (296//)
Novice: Just click 'OK'
;
MSG_AMBIENT (297//)
Ambient
;
MSG_SPECULAR (298//)
Specular
;
MSG_DIFFUSE (299//)
Diffuse
;
MSG_RED (300//)
Red
;
MSG_GREEN (301//)
Green
;
MSG_BLUE (302//)
Blue
;
MSG_LIGHTSIZE (303//)
Light Size
;
MSG_GLOSSINESS (304//)
Glossiness
;
MSG_DEPTH (305//)
Depth
;
MSG_SMOOTH (306//)
Smooth
;
MSG_FGCLR (307//)
Fg Clr
;
MSG_PREVIEW (308//)
Preview
;
MSG_CLEAR (309//)
Clear
;
MSG_INVERSE (310//)
Inverse
;
MSG_ALL1 (311//)
All 1
;
MSG_DIVI (312//)
Divi
;
MSG_BIAS (313//)
Bias
;
MSG_LOADCONVOLUTION (314//)
Load Convolution
;
MSG_SAVECONVOLUTION (315//)
Save Convolution
;
MSG_CYCLIC (316//)
Cyclic
;
MSG_MIRROR (317//)
Mirror
;
MSG_ORDER (318//)
Order
;
MSG_PLACE (319//)
Place
;
MSG_SYMMETRY (320//)
Symmetry
;
MSG_TYPE (321//)
Type
;
MSG_TIME (322//)
Time
;
MSG_TURB (323//)
Turb.
;
MSG_PATH (324//)
Path
;
MSG_STORAGE (325//)
Storage
;
MSG_ANIMOPTIONS (326//)
Anim Options
;
MSG_SELECTPATH (327//)
Select Path
;
MSG_BUFFER (328//)
Buffer
;
MSG_DENSITY (329//)
Density
;
MSG_OPACITY_ADD_SUB_DARKEN_ALPHA_INV_ALPHA (330//)
Opacity|Add|Sub|Darken|Alpha|Inv_Alpha
;
MSG_SHOWEACHTIME (331//)
Show Each Time
;
MSG_TILE (332//)
Tile
;
MSG_FLOW (333//)
Flow
;
MSG_DITHERING (334//)
Dithering
;
MSG_NONE (335//)
None
;
MSG_AMOUNT (336//)
Amount
;
MSG_RANDOM (337//)
Random
;
MSG_NBOFCOLORS (338//)
Nb of Colors
;
MSG_RENDER (339//)
Render
;
MSG_UNCOMPRESSED (340//)
Uncompressed
;
MSG_COMPRESSED (341//)
Compressed
;
MSG_RGB (342//)
RGB
;
MSG_QUALITY (343//)
Quality
;
MSG_SAVEFORMAT (344//)
Save format
;
MSG_UNDOBRUSH (345//)
Undo Brush
;
MSG_ALLOCMEM (346//)
Alloc mem
;
MSG_ANTIALIASING (347//)
AntiAliasing
;
MSG_LOW (348//)
Low
;
MSG_HIGH (349//)
High
;
MSG_PERSPECTIVE (350//)
Perspective
;
MSG_SHEAR (351//)
Shear
;
MSG_CURRENT (352//)
Current
;
MSG_AMPLITUDE (353//)
Amplitude
;
MSG_SCALEBRUSH (354//)
Scale Brush
;
MSG_RADIAL (355//)
Radial
;
MSG_MOTION (356//)
Motion
;
MSG_NBOFSTARS (357//)
Nb of Stars
;
MSG_MAXUNDOSTEPS (358//)
Max.UNDO steps
;
MSG_MAXUNDOMEMORYM (359//)
Max.UNDO Memory (M)
;
MSG_HAMTORGB (360//)
HAM to RGB
;
MSG_CURRENTFRAME (361//)
Current frame
;
MSG_RANGE (362//)
Range
;
MSG_ALLFRAMES (363//)
All frames
;
MSG_TO (364//)
to
;
MSG_JIFFIES (365//)
Jiffies
;
MSG_AFTER (366//)
After
;
MSG_CURRENTFRAMEOVER (367//)
Current frame over:
;
MSG_ITEM (368//)
Item
;
MSG_SUBITEM (369//)
SubItem
;
MSG_SCRIPT (370//)
Script
;
MSG_NAME (371//)
Name
;
MSG_MASK (372//)
Mask
;
MSG_APPLYSTENCIL (373//)
Apply Stencil
;
MSG_DIRECTDISK (374//)
Direct Disk
;
MSG_TOP (375//)
Top
;
MSG_BOTTOM (376//)
Bottom
;
MSG_LEFT (377//)
Left
;
MSG_RIGHT (378//)
Right
;
MSG_WIDTH (379//)
Width
;
MSG_HEIGHT (380//)
Height
;
MSG_UNDO (381//)
Undo
;
MSG_MODEADD (382//)
Mode ADD
;
MSG_MODESUB (383//)
Mode SUB
;
MSG_INCREASE (384//)
Increase
;
MSG_DECREASE (385//)
Decrease
;
MSG_TOLERANCE (386//)
Tolerance
;
MSG_POWER (387//)
Power
;
MSG_SPACE (388//)
Space
;
MSG_NBOFWAVES (389//)
Nb of Waves
;
MSG_DRAWING (390//)
Drawing ...
;
MSG_LOCKASPECT (391//)
Lock Aspect
;
MSG_ANGLE (392//)
Angle
;
MSG_DESKTOP (393//)
Desktop
;
MSG_REQUESTER (394//)
Requester
;
MSG_ENABLE (395//)
Enable
;
MSG_SELECTHOST (396//)
Select Host
;
MSG_ALLFONTS (397//)
All Fonts
;
MSG_TEXT (398//)
Text
;
MSG_USEFONTPALETTE (399//)
Use Font Palette
;
MSG_OUTLINE (400//)
Outline
;
MSG_BITMAP (401//)
Bitmap
;
MSG_VECTORIAL (402//)
Vectorial
;
MSG_FONT (403//)
Font
;
MSG_INSERTPOINT (404//)
Insert Point
;
MSG_MOVEPOINT (405//)
Move Point
;
MSG_DELETEPOINT (406//)
Delete Point
;
MSG_ROTATEPOINT (407//)
Rotate Point
;
MSG_SELECTEFFECTOPERATORS (408//)
Select Effect Operators
;
MSG_SELECTMASK (409//)
Select Mask
;
MSG_WITH (410//)
With
;
MSG_SELECT (411//)
Select
;
MSG_SHIFT (412//)
Shift
;
MSG_BRUSHSIZE (413//)
Brush Size
;
MSG_VIEWGRID (414//)
View Grid
;
MSG_GRID (415//)
Grid
;
MSG_DEFAULT (416//)
Default
;
MSG_THUMBNAIL (417//)
Thumbnail
;
MSG_CUSTOM (418//)
Custom
;
MSG_HORIZONTAL (419//)
Horizontal
;
MSG_VERTICAL (420//)
Vertical
;
MSG_RADIALSUN (421//)
Radial Sun
;
MSG_RADIALWARP (422//)
Radial Warp
;
MSG_WHEEL (423//)
Wheel
;
MSG_FLAT (424//)
Flat
;
MSG_WORKING (425//)
Working
;
MSG_BRICK (426//)
Brick
;
MSG_LOADGRADIENT (427//)
Load Gradient
;
MSG_SAVEGRADIENT (428//)
Save Gradient
;
MSG_SPREAD (429//)
Spread
;
MSG_SWAP (430//)
Swap
;
MSG_INFOPRESSSHIFTWHENYOUDRAWTOINVERSE (431//)
INFO: Press 'Shift', when you draw, to inverse
;
MSG_THERANGE (432//)
the range.
;
MSG_PRESSAGAINTOCANCEL (433//)
(Press again To Cancel)
;
MSG_SELECTBRUSH (434//)
Select Brush
;
MSG_LOADALBUM (435//)
Load Album
;
MSG_SAVEALBUM (436//)
Save Album
;
MSG_SPLINE (437//)
Spline
;
MSG_NUMBEROFPOINT (438//)
Number of point
;
MSG_CLASSIC (439//)
Classic
;
MSG_FADE (440//)
Fade
;
MSG_IN_OUT (441//)
In|Out
;
MSG_DIRECTION (442//)
Direction
;
MSG_START (443//)
Start
;
MSG_END (444//)
End
;
MSG_WRONGFRAMENUMBER (445//)
Wrong frame number.
;
MSG_QPREVIEW (446//)
QPreview
;
MSG_GLOBAL (447//)
Global
;
MSG_SHAPE (448//)
Shape
;
MSG_TEXTURE (449//)
Texture
;
MSG_CAMERA (450//)
Camera
;
MSG_LOADSCENE (451//)
Load Scene
;
MSG_SAVESCENE (452//)
Save Scene
;
MSG_SAVEPATTERN (453//)
Save Pattern
;
MSG_ASPECT (454//)
Aspect
;
MSG_SELECTSHAPE (455//)
Select Shape
;
MSG_DESTINATION (456//)
Destination
;
MSG_ROTATE (457//)
Rotate
;
MSG_SCALE (458//)
Scale
;
MSG_SELECTFONT (459//)
Select Font
;
MSG_SELECTPICTURE (460//)
Select Picture
;
MSG_PHONG (461//)
Phong
;
MSG_PHONGSIZE (462//)
Phong Size
;
MSG_TURBULENCE (463//)
Turbulence
;
MSG_INTERPOLATION (464//)
Interpolation
;
MSG_NOTANIFFPICTURE (465//)
Not an iff picture.
;
MSG_CANTLOADFONT (466//)
Can't load font
;
MSG_SCENE (467//)
Scene
;
MSG_SELECTPATTERN (468//)
Select Pattern
;
;
;-----------------
;V 2.75
;-----------------
;
MSG_BLUR (469//)
Blur
;
MSG_BLURH (470//)
Horizontal Blur
;
MSG_BLURV (471//)
Vertical Blur
;
MSG_BLURMASK (472//)
Blur with Stencil
;
MSG_SILVER (473//)
Silver
;
MSG_NEEDPPM (474//)
Your picture is not in PPM format
;
MSG_ERASETHISBUFFER (475//)
Erase this Buffer ?
;
MSG_CLEARSTENCIL (476//)
Clear Stencil
;
MSG_LOADPOINT (477//)
Load Points
;
MSG_SAVEPOINT (478//)
Save Points
;
MSG_ALCHEMY (479//)
Alchemy
;
MSG_BEFORE (480//)
Before
;
MSG_AFTER (481//)
After
;
MSG_CHANGECURSORASPECT (482//)
Change cursor aspect ?
;
MSG_SELECTPOSITION (483//)
Select Position
;
MSG_INSERTPICTURE (484//)
Insert Picture
;
;
;
;-----------------
;V 2.80
;-----------------
;
MSG_RELIEF (485//)
Relief
;
MSG_SHARPEN (486//)
Sharpen
;
MSG_ADJUSTANGLE (487//)
Adjust Angle
;
MSG_ROTATEANYANGLE (488//)
Rotate any Angle
;
MSG_ADJUSTROTATION (489//)
Correct Picture's Rotation
;
MSG_ROTATESTENCIL (490//)
Rotate Stencil
;
MSG_MODIFYPAGESIZE (491//)
Modify Page Size
;
MSG_BLACK (492//)
Black
;
MSG_WHITE (493//)
White
;
MSG_CURRENTBGCLR (494//)
Current Background Color
;
MSG_FIBER (495//)
Fiber
;
MSG_STONEORGANIC (496//)
Stone/Organic
;
MSG_GLASS (497//)
Glass
;
;-----------------
;V 2.80 more
;-----------------
;
MSG_MULTIPLY (498//)
Multiply
;
MSG_SCREEN (499//)
Screen
;
MSG_ICON (500//)
Icon
;
MSG_ICONTYPE (501//)
Disk|Drawer|Tool|Project|Trashcan
;
MSG_NORMAL (502//)
Normal
;
MSG_SELECTED (503//)
Selected
;
MSG_SAVENEWICON (504//)
Save NewIcon
;
MSG_ICONERR1 (505//)
Maximum icon depth is 8bits.
;
MSG_ICONERR2 (506//)
You have selected an empty Brush.
;
MSG_ICONERR3 (507//)
Brushes must have the same Depth.
;
MSG_ICONERR4 (508//)
Maximum icon size is 93x93.
;
MSG_ICONERR5 (509//)
Brushes must have the same Width.
;
MSG_ICONERR6 (510//)
Brushes must have the same Height.
;
MSG_UNABLETOOPENNI (511//)
Unable to open the newicon.library V4.00+
;
MSG_SELECTICON (512//)
Select Icon
;
MSG_STANDARDICON (513//)
Standard icon
;
MSG_EX (514//)
Exchange
;
MSG_PLANAR (515//)
Planar
;
MSG_SPHERICAL (516//)
Spherical
;
MSG_CYLINDRICAL (517//)
Cylindrical
;
MSG_POPUP (518//)
PopUp
;
MSG_TRANSPARENCYOFF (519//)
Transparency Off
;
MSG_TRANSPARENCYON (520//)
Transparency On
;
MSG_CONVERTTOBRUSH (521//)
Convert to Brush
;
MSG_CONVERTTOPICTURE (522//)
Convert to Picture
;
MSG_EXCLUSION (523//)
Exclusion
;
;
;-----------------
;V 2.82
;-----------------
;
MSG_FREECHIP (524//)
Free Chip Memory
;
MSG_FREEFAST (525//)
Free Fast Memory
;
MSG_LARGMEM (526//)
Largest Memory
;
MSG_ICONERR7 (527//)
Maximum icon size is 80x80.
;
MSG_RESETFONTPATH (528//)
Reset Font Path
;
MSG_CHANGEFONTPATH (529//)
Change Font Path
;
MSG_RELOADFONTS (530//)
Reload Fonts
;
MSG_REDO (531//)
Redo
;
MSG_FREECUR (532//)
Free Current Undo/Redo
;
MSG_FREEUR (533//)
Free All Undo/Redo
;
;
;-----------------
;V 2.83
;-----------------
;
MSG_CLIPBOARD (534//)
ClipBoard"
;
MSG_FILE (535//)
File
;
MSG_PNG (536//)
PNG
;
MSG_SELECTBORDER (537//)
Select Border
;
MSG_CURRENTCOLOR (538//)
Current Color
;
MSG_CURRENTEFFECT (539//)
Current Effect
;
MSG_BORDEREDGE (540//)
Borders & Edges
;
MSG_IOHISTORY (541//)
History
;
MSG_CLEARHISTORY (542//)
Clear History
;
MSG_WHISTORY (543//)
Show History
;
MSG_VISUALREQ (544//)
Visual Requester
;
MSG_TESTFILES (545//)
Test Files
;